Thoughts
Thousand Year Old Vampire - Play Report and Review
This week I discuss my experience with the Solo Roleplaying game, Thousand Year Old Vampire.
Photos from Home
Some photos from home.
Adventure d6 Preparation Tables
This week on the blog, I develop a series of d6 tables that will help you prep for an adventure; sites, wilderness and settlements.
Streamlined Monster Inspiration Tables
This week I write 3 simple tables to inspire monster generation.
Some TTRPG Hot Takes
Below I talk through a number of thoughts I have come to in my days of developing my own game, and reading/playing many others. There are plenty of hot takes around the hobby, and below are some of mine.
Rift Walker Luminvale Campaign - Overview and Thoughts (Sessions 23-24)
In this post I talk through the impact of the Water temple and the Fire temple on the Rift Walkers.
Solo Role-Playing Crown and Skull
Over this last week I have been testing out the solo role-playing capabilities of Rune Hammer’s newest tabletop, role-playing game Crow, and Skull.
Dragon Bane Solo Sessions
Dragon Bane solo sessions have been taking over my week.
Rift Walker Campaign - Overview and Thoughts (Sessions 21-22)
I go through the Air temple and the sea monster fight in today’s blog for the Rift Walker Luminvale Campaign.
Player character connections
The importance of player character bonds is super high in TTRPGs, so I lay out how I have tackled it in my own game.
Interesting Encounter Tools
This week I go through the use and need of interesting encounters!
Rift Walker Luminvale Campaign Overview & Thoughts (19-20)
This week I discuss the 2 sessions of the Plant temple in the Luminvale campaign.
Live Takes: Sonic Experiment #400 Sounds of the Stones
I talk through the process of Live Takes 400.
Rift Walker Luminvale Campaign Overview & Thoughts (17-18)
I am going to recap the collection of the last 2 seals in the world of Luminvale, before we move into the next stage of the adventure.
Extended Hex, Dungeon and Settlement Generation Tools
This week I make tools for extending encounters, generating settlements and generating dungeons with interesting procedures.
Thoughts after reading many different TTRPGs (and playing some of them)
I collate my thoughts on reading and playing many tarps over the years. These are my preferences that I like to see in games. For each item, I list an example game.
Game Master Meta Currencies
This week I explore the use of GM meta currencies in TTRPGS.
Rift Walker Luminvale Campaign Overview & Thoughts (15-16)
This week I discuss the next couple of Rift Walker sessions, including the special sessions that progress the story and a session that has been 3 months in the waiting. We did a special Chronicles of Narnia style adventure and a first step in the new direction of the main campaign.
Rift Walker 0.4 Play Test Release
I announce the play test for Rift Walker 0.4. I talk through my play test structure, the changes made, my future design goals and my watch points for the future.
Visual Journal Dungeon rooms
This week I talk about journalling and the dungeons I have been sketching up.